The Princess of Hyrule’s first inclusion as a playable character is best summed up by, “How quickly can I transform into Sheik?”. Zelda’s only saving grace is her ability to run away and recover when being knocked off the stage. She doesn’t have a heap of impressive moves, or anything that makes her stand out from the rest of the roster. Her ranged attacks are limited and she gets even worse when the fight gets closer. Zelda hasn’t gotten much love in any Smash Bros game, and Melee was the start of that trend.